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“True Scale” Apartment Building

There is just something about a really large building that brings a city fight table to life. Without it, you’re left with just a village fight table, and that just doesn’t have the same ring to it! True scale buildings make for a completely different type of battlefield; they aren’t for the faint of heart!

This is the first building of our Tau City fight table! We are planning to eventually make a total of four or five buildings, with this one being (by far) the largest. The structure consists of six main pieces with two separate doorway pieces. We have left the doorways as separate pieces so that they can be located at different places on the building if we want to split them up. It also gives us the option of changing the look of the buildings by making different doorways in the future. The window openings were intentionally made very large to enable us to fit hands through and place models inside.

Making large buildings in multiple pieces like this has several advantages over the traditional single terrain piece. Having the ability to disassemble a large terrain piece has some big advantages as far as storage and transportation go, however the greatest advantage is in the ability to utilize the large building as several smaller partial buildings.

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This single building can be used in many different ways, and will remain exciting to play games with for a long time since it will be a different setup each time. When combined with other buildings we have planned, the number of possible table configurations becomes enormous.

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13 thoughts on ““True Scale” Apartment Building

  1. genius!

  2. Thanks, but I would hardly call it genius! It’s merely a simple idea taken to its megalomaniac conclusion.

  3. You ought to make wrecked sections next, that way you could have 2 parts building, and 2 parts Wrecked building for example on a 4 part terrain piece, or you could start with a whole building and swap in wrecked pieces as the terrain took damage! Very nice stuff!

    1. Thanks! I haven’t decided yet, but I will probably wait till all of the buildings are finished before I start adding the battle damage to them. Because of the need to have all of the pieces fit together they will most likely need to be fairly intact. I can knock chunks out of the middle of the structures for example, but will have to stay away from damaging the edges unless I do it in exactly the same spot on all of them. However I will be able to reduce to rubble some of the other smaller buildings that aren’t going to be modular.

  4. You ought to make wrecked sections next, that way you could have 2 parts building, and 2 parts Wrecked building for example on a 4 part terrain piece, or you could start with a whole building and swap in wrecked pieces as the terrain took damage! Very nice stuff!

    1. Thanks! I haven’t decided yet, but I will probably wait till all of the buildings are finished before I start adding the battle damage to them. Because of the need to have all of the pieces fit together they will most likely need to be fairly intact. I can knock chunks out of the middle of the structures for example, but will have to stay away from damaging the edges unless I do it in exactly the same spot on all of them. However I will be able to reduce to rubble some of the other smaller buildings that aren’t going to be modular.

  5. Thanks! I haven’t decided yet, but I will probably wait till all of the buildings are finished before I start adding the battle damage to them. Because of the need to have all of the pieces fit together they will most likely need to be fairly intact. I can knock chunks out of the middle of the structures for example, but will have to stay away from damaging the edges unless I do it in exactly the same spot on all of them. However I will be able to reduce to rubble some of the other smaller buildings that aren’t going to be modular.

  6. Amazing pieces. They are clearly very well planned out and as you have more in mind, I can’t wait to see the rest. You outta do a breakdown of how you built these so I can blatantly steal the idea.

    1. Thank you! The basic concept behind it is very simple and has been around for a long time, though it is usually used for terrain boards and not for buildings. Keep watching the blog:I am planning to do a breakdown later after we finish doing a few of the other pieces that have multiple parts. Feel free to copy my design; that is why I’m doing all this! Send us some pictures if you get around to it, we would love to see what others do with our ideas.

  7. Amazing pieces. They are clearly very well planned out and as you have more in mind, I can’t wait to see the rest. You outta do a breakdown of how you built these so I can blatantly steal the idea.

    1. Thank you! The basic concept behind it is very simple and has been around for a long time, though it is usually used for terrain boards and not for buildings. Keep watching the blog:I am planning to do a breakdown later after we finish doing a few of the other pieces that have multiple parts. Feel free to copy my design; that is why I’m doing all this! Send us some pictures if you get around to it, we would love to see what others do with our ideas.

  8. Amazing pieces. They are clearly very well planned out and as you have more in mind, I can’t wait to see the rest. You outta do a breakdown of how you built these so I can blatantly steal the idea.

    1. Thank you! The basic concept behind it is very simple and has been around for a long time, though it is usually used for terrain boards and not for buildings. Keep watching the blog:I am planning to do a breakdown later after we finish doing a few of the other pieces that have multiple parts. Feel free to copy my design; that is why I’m doing all this! Send us some pictures if you get around to it, we would love to see what others do with our ideas.

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